在游戏快捷方式后面加上以下参数: +set developer 1 +set sv_cheats 1 (在第一个加号前面要空一格)
在游戏中按 [~] ,输入以下指令(水平有限,仅翻译了几个常用的):
god - God mode 上帝模式 give <item> - Gives indicated item 显示提供的项目 give health - Full health 生命值全满 notarget - The enemies won't shoot you 敌人不对你进行攻击 noclip - You can go straigh through walls 穿墙 give all - Gives all items 武器,物品,枪械全满 give ammo - Gives ammunition 弹药全满 debug 1 - Turns debug mode on (0 to turn it off) 打开Debug模式(0关闭) developer 1 - Turns developer mode on (0 to turn it off) ufo - Fly mode 飞行模式 jumptonode <number> - Teleports you to a specific node on the map kill - Suicide 自杀 map <map name> - Loads the map you want testgun - ? cvarlist - Gives a list of all cvars in the game cvardump - Dumps all cvars to the console cvar_restart - Reset all cvars cmdlist - Gives a list of all commands in the game shaderlist - Gives a list of all the shaders on the current map imagelist - Gives a list of all images on the current map snd_list - Gives a list of all sounds currently being used entitylist - Gives a list of all entities currently in use bindlist - Gives a list of all currently bound keys gfxinfo - Gives information about the game graphics savegame <name> - Saves your game loadgame <name> - Load your saved game reset <variable> - Resets a variable to it's default state cinematic <file> - Plays a cinematic file debug_tankall 1 - ? chain 1 - ? ai_nocriticalsections 1 - ? testmodel <path to model> - Spawns a model that you input ai_corpsecount <seconds> - how many seconds dead bodies remain on-screen cg_brass 0 - Turns ejecting shells off cg_marks 0 - Turns bullet marks off cg_drawFPS 1 - Turns fps display on cg_drawTimer 1 - Turns game timer on cg_drawStatus 0 - Turns HUD off cg_hudAlpha <number> - Sets HUD transparency (default is 1.0) cg_draw2D 0 - Turns HUD and crosshair off cg_drawCrosshair 0 - Turns crosshair off cg_crosshairAlpha <number> - Sets crosshair transparency (default is 1.0) cg_thirdPerson 1 - Turns on 3rd person view on. cg_shellshock <seconds> - Activates the shellshock effect for the duration that you specify cg_showMiss 1 - Shows you how far off you are from hitting an npc if you've missed. cg_shadows 0 - Turns shadows off. cg_skybox 0/1 - ? cg_stats 0/1 - ? cg_noRender 0/1 - Gameplay will continue, but will no longer be rendered. cg_subtitles 0/1 - Turns off/on subtitles cg_noPredict 0/1 - ? cg_selectPlayer <number> - ? cg_tracerChance <number> - ? cg_ignore 0/1 - ? cg_letterbox 0/1 - Turns off/on letterbox format cl_debugMove 0/1 - Turns off/on player and AI movement debugging. cl_run 0/1 - ? cl_running 0/1 - ? con_debug 0/1 - Turns off/on console debugging. dmflags 0/1 - ? fx_debug 0/1 - Turns off/on fx debugging. fx_draw 0/1 - Turns off/on fx. If set to 0, no smoke, muzzle flashes or particle effects will be drawn. fx_enable 0/1 - Turns off/on fx. If set to 0, fx will be disabled. fx_freeze 0/1 - Turns off/on fx freezing. If set to 1, smoke - for example) will freeze in mid-air. g_changelevel_time <number> - ? g_gravity <number> - Changes the amount of gravity in the game (default is 800) g_spawnai 0/1 - Don't spawn on the map (usually crashes the game) g_ai 0/1 - Turns off/on ai in the game. g_debugDamage 1 - View the amount of health that an npc has and how much damage you have done to it. g_vehicleDebug 0/1 - Turns off/on vehicle debug mode. g_debugMove 1 - Turns off/on player and AI movement debugging. g_debugBullets 1 - Turns off/on bullet debugging. g_debugShowHit 1 - Turns off/on hit debugging. g_drawEntBBoxes 1 - Turns off/on entity bounding boxes. g_gameSkill <number> - Sets the game skill level g_knockback <number> - Sets the knockback power of weapons (default is 1000) r_fog 0/1 - Turns off/on fog r_drawEntities 0/1 - Turns off/on objects and npc's. Default is 1 r_drawWorld 0/1 - Turns off/on all objects and backgrounds. Default is 1 r_showtris 0/1 - Turns off/on wireframe mode. Default is 0
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